Color
Color
Represents a Discord role colour. This class is similar to a (red, green, blue).
There is an alias for this called Colour.
Attributes:
| Name | Type | Description |
|---|---|---|
value |
int
|
The raw integer color value. |
Operations
-
x == y: Checks if two colors are equal. -
x != y: Checks if two colors are not equal. -
str(x): Returns the hex format for the colour. -
hash(x): Return the color's hash. -
int(x): Returns the raw color value.
Source code in dismake/models/color.py
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b
property
b: int
Returns the blue component of the color.
g
property
g: int
Returns the green component of the color.
r
property
r: int
Returns the red component of the color.
to_rgb
property
to_rgb: Tuple[int, int, int]
Returns an (r, g, b) tuple representing the color.
default
classmethod
default() -> CT
A factory method that returns a Color with a value of 0.
Source code in dismake/models/color.py
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from_hsv
classmethod
from_hsv(h: float, s: float, v: float) -> CT
Constructs a Color from an HSV tuple.
Source code in dismake/models/color.py
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from_rgb
classmethod
from_rgb(r: int, g: int, b: int) -> CT
Constructs a Color from an RGB tuple.
Source code in dismake/models/color.py
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from_str
classmethod
from_str(value: str) -> 'Color'
Constructs a Color from a string.
The following formats are accepted:
0x<hex>#<hex>0x#<hex>rgb(<number>, <number>, <number>)
Like CSS, <number> can be either 0-255 or 0-100% and <hex> can be
either a 6 digit hex number or a 3 digit hex shortcut (e.g. #FFF).
Raises:
| Type | Description |
|---|---|
ValueError
|
The string could not be converted into a color. |
Source code in dismake/models/color.py
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random
classmethod
random(
*,
seed: Optional[
Union[int, str, float, bytes, bytearray]
] = None
) -> CT
A factory method that returns a Color with a random hue.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
seed |
Optional[Union[int, str, float, bytes, bytearray]]
|
The seed to initialize the RNG with. If |
None
|
Note
The random algorithm works by choosing a colour with a random hue but with maxed out saturation and value.
Source code in dismake/models/color.py
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